Designer l_1_ly2
Junior 3D Generalist | Game-ready assets, Hard surface, PBR Texturing
I’m a Junior 3D Generalist focused on creating clean, game-ready assets for games and real-time projects. I work with the full 3D pipeline: hard surface modeling, clean topology, UV unwrapping, baking
3D Art Design Services 3D Furniture Modeling Services 3d game assets 3D Game Modeling 3D Model Optimization 3D Modeling 3D Modeling for Games 3D Modeling, 3D Rendering, 3D Product Modeling 3D Rendering Services 3D Sculpting Design Adobe Photoshop Adobe Substance 3D Painter Assembly Modeling Services Autodesk Maya Blender Blender 3D Modeling Services CAD Design Game-ready asset creation Hard Surface Modeling High Poly Modeling Low Poly Modeling Marmoset Toolbag Maya 3D Modeling Services PBR Texturing Pet Product Design Surface Modeling Texturing & UV Mapping Toys & Games Design Unreal Engine Unreal Engine 5 UV Mapping & Unwrapping Services UV Unwrapping
Designer ChhatrashaL
Game Designer
3D Texturing Autodesk Maya CAD Design Character Design Character Modeling Character Rigging and Animation Environment Design Environment Modeling Game Asset Modeling Game Design Level Design Substance Designer Substance Painter Texturing Materials Unreal Engine ZBrush
Designer Tim.Braslavsky
Hard-working and a passion for learning new things with 7 years in aviation simulation.
I am a 3d Artist, graduated from the Art Institute of Pittsburgh for Game Art and Design. Growing up in Russia I had developed a passion for gaming and games. In America, I had decided that creating games
3D Art Design 3D Artist 3D Exterior Modeling 3D Model Maker 3D Modeling 3D Modeling 3D Models 3D Sculpting 3D Texturing Adobe Photoshop Blender Blender 3D Modeling Services CAD Design GIMP Krita Pixologic ZBrush Substance Designer Substance Painter Textures Texturing Materials Toys & Games Design ZBrush
Designer Dee Hu
A 3D Modeler with a comprehensive knowledge base and specialized skill combination of 3D modeling, texture, UV mapping, rigging, rendering, and animation.
3D Modeler 3D Modeling 3D Modeling 3D Texturing Adobe After Effects Adobe Photoshop Autodesk Maya Autodesk Mudbox CAD Design Foundry Mari Rendering Rigging RizomUV Virtual Spaces Substance Painter ZBrush
Designer DannyForan
3D ARTIST| LAYOUT, MODELING, TEXTURING, LOOKDEV, SCATTER ,PHOTOGRAMMETRY| AWARD WINNING PRODUCTIONS
A passionate and dedicated 3D Artist with over 5+ years experience in Modeling, Texturing, Lookdev, Scatter, Scan Processing/Photogrammetry, and Layout. Consistent adherence to deadlines, and meticulous
2D & 3D Modeling 2D to 3D Modeling 3D Aerial Rendering Services 3D Architectural Modeling 3D Architectural Rendering 3D Architecture Modeling 3D Artist 3D Commercial Rendering 3D Design and Modeling 3D Design Services 3D Floor Plan Rendering 3D Furniture Modeling Services 3D Logo Design 3D Modeling 3D Models of Machine Parts 3D Presentation Design 3D Printing Design 3D Product Animation 3D Product Modeling 3D Rendering 3D Rendering and Modeling 3D Rendering Services 3D Sculpting Design 3D Solid Modeling 3ds Max Adobe After Effects Adobe Photoshop Adobe Substance 3D Painter Agisoft Metashape Assembly Modeling Services Autodesk Maya Autodesk Recap Blender Blender 3D Modeling Services CAD Design Foundry Mari Houdini Katana 3D Software Nuke RealityCapture RizomUV Virtual Spaces Unity 3D Unreal Engine UV Mapping & Unwrapping Services ZBrush
Designer Design2render
Exhibit Design, CAD Design & 3D Animation Designer
furniture for a very well known designer on the Pacific Coast, I have become exceptionally proficient at 3D modelling from minimally detailed hand drawn illustrations. I posses a mixture of artistic creativity
3D Animation 3D Animation Services 3D Flythroughs 3D Modeling 3D Rendering 3D Texturing API CAD Design Exhibit Design FEA Graphic Design Illustration Injection Molding Modo Software Prototyping Rapid Prototyping Rendering SolidWorks
Designer 3DSWolf
3D Hard Surface Designer
I am a 3D Artist specialized in Game Art and Hard Surface Design.
3D Artist 3D Modeling 3D Modeling and Analysis 3D Rendering 3D Texturing 3ds Max Arnold Renderer Software Autodesk Maya CAD Design Hard Surface Design Substance Painter Unity 3D V-Ray ZBrush
Designer PedroAlex
3D Artist
computer graphics, and I fell in love with 3D modelling since I started to learn it. Adding that to my passion for gaming I hope I can get into the game industry as 3D artist in the near future.
3D Animation 3D Artist 3D Design Services 3D Modeling 3D Modeling 3D Rendering 3D Texturing Adobe Illustrator Adobe Photoshop CAD Design Marmoset Toolbag Substance Painter Unity 3D Unreal Engine UV Mapping / Unwrapping
Designer mehulb
3d Artist, AR/VR, QC,Modeling and texturing (6years expperience)
I am Mehul Baraiya, a passionate 3D Artist & AR/VR Specialist with expertise in 3D modeling, texturing, and rendering. With years of experience in the industry, I specialize in creating high-quality game-ready
3D Artist 3D Modeling 3ds Max Adobe Photoshop Autodesk Maya Blender CAD Design Pixologic ZBrush pixplant Rendering Substance Painter ZBrush
Designer david_rubbinaccio
3D Modeling + Texture Artist
I am a 3D Artist from the New York City Metropolitan Area specializing in 3D Modeling and Texturing. I have experience using 2D and photo reference to create both photorealistic and stylized models and
2D to 3D Modeling 3D Artist 3D Furniture Modeling Services 3D Lighting 3D Modeling 3D Modeling 3D Product Modeling 3D Rendering 3D Rendering Services 3D Sculpting Design 3D Solid Modeling 3D Texturing 3D Visualization Services Adobe After Effects Adobe Photoshop Adobe Premiere Pro Arnold Renderer Software Autodesk Maya CAD Design Digital 3D Sculpture Design Foundry Mari Hard Surface Modeling Maya 3D Modeling Services Organic Modeling Photorealistic Rendering Pixologic ZBrush Product Rendering Substance Painter V-Ray