The main directions are 3D modeling (mainly SDS Mid/High Poly), texturing, visualization, editing of finished works. Experience in 3ds Max, ZBrush, Blender, Substance Painter, PS,...
I’m a 3D Animator who loves turning ideas into cinematic stories.
Whether it’s a character, a product, or an entire world, I bring them to life with believable motion, mood, and em...
I'm a skilled and versatile professional with extensive experience in the field of 3D modeling and animation. With a passion for creating immersive and visually stunning environmen...
Hello there!
Being passionate 3D designer I am dedicated to bringing imagination to life through captivating visual experiences. With a keen eye for detail and a deep understanding...
Welcome! I'm excited to help you with your 3D character needs.
I am a 3D Modeling Artist with complete skills in working on Animation, Game Or Vr project. Every character modeling...
Highly creative and experienced 3D modeler and illustrator seeking a challenging role where my skills in 3D modeling, design, and collaboration can contribute to innovative and imp...
3D modeling with Blender, game engines, and face/body tracking
Escondido,
CA,
United States
I am a 3D artist with experience in character creation,prop and hard surface modeling, and even landscape renders. I've been learning since high school as a hobby and made it a pas...
I am a skilled 3D Artist specializing in modeling, texturing, and animation for games, films, and design. Proficient in Blender, Maya, and 3ds Max, I create high-quality visuals wi...
2D & 3D Animation2D & 3D Architectural Design2D & 3D Mechanical Design2D & 3D Modeling33
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3D generalist. Able to take a design from idea to photorealistic render. Handle everything from modeling, texturing, lighting and rendering.
Can do solo products, interiors, and e...
Fantasy 3D Artist | Game-Ready Props & Weapons | Blender + SP
Khorazm,
Uzbekistan
I’m a 3D artist focused on hard surface modeling for games. I create fantasy and realistic game-ready props using Blender and Substance Painter.
Clean topology, UV mapping, and PB...