I have been 3d modelling for over 20 years, and mostly use 3ds max, and Fusion 360.
While I've only listed 2 full time positions in my experience, this is simply because the other...
3D Characters for Games, Printing, Sculptures, Texturizing, Rigging, Animations and much more!
My expertise knowledge is human anatomy, shape, form, posing, color and attention to...