The main directions are 3D modeling (mainly SDS Mid/High Poly), texturing, visualization, editing of finished works. Experience in 3ds Max, ZBrush, Blender, Substance Painter, PS,...
Hey there!, I am Tirumala and I am a Mechanical engineering student, Game Developer and Programmer. I do 3D-CAD CAE, 3D modelling for game assets(with Blender), GameDev (with Unity...