3D artist (HardSurface / Product Renderist) with experience in Blender, Substance Painter, Unity, Un
Valencia,
Spain
I am a person who seeks to learn as much as possible in order to improve the quality of my props and scenery
Hard skills:
Creation of 3D environments and props in Maya, 3dsMax and...
3D production specialist with 7+ years of experience.
Focused on turning ideas into usable models — whether for real-time applications or physical production. Strong background in...
Senior Technical 3D Artist with 5+ years of experience specializing in high-end architectural visualization and complex mesh optimization. Proven track record in leading technical...
As a digital artist, I specialize in creating stunning 3D models and characters. My primary tool is ZBrush, which I use to sculpt intricate details and bring my creations to life....
3D Vehicle and Environment Artist - Automotive, Hard Surface and Real-Time Rendering
Islamabad,
Pakistan
I am a 3D vehicle and environment artist based in Lahore, Pakistan, with 6+ years of professional production experience in hard-surface modelling, PBR texturing, and real-time visu...
I am a 3D artist who specializes in photorealistic 3D renderings. Most of my clients are either architects, jewelers and furniture designers, but I am always open to trying new thi...
Fantasy 3D Artist | Game-Ready Props & Weapons | Blender + SP
Khorazm,
Uzbekistan
I’m a 3D artist focused on hard surface modeling for games. I create fantasy and realistic game-ready props using Blender and Substance Painter.
Clean topology, UV mapping, and PB...