3D Characters for Games, Printing, Sculptures, Texturizing, Rigging, Animations and much more!
My expertise knowledge is human anatomy, shape, form, posing, color and attention to...
I have been 3d modelling for over 20 years, and mostly use 3ds max, and Fusion 360.
While I've only listed 2 full time positions in my experience, this is simply because the other...