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About

Hello! I am a 3D Modeler who specifies in 3D product modeling and 3D environment modeling. I work primarily in Autodesk Maya and Pixologic ZBrush. I have a B.F.A. in Kinetic Imaging at Virginia Commonwealth University, with a focus in modeling.

Experience

  • 3D Product Visualization Palacio International · Aug 2019 – Present 4 yrs 8 mos Responsible for taking .STL files used for patent applications and optimizing them for rendering; texturing and rendering photo-realistic images of jewellery using both pre-existing models and models I created.
  • 3D Modeler NLB Studios · Oct 2019 – Nov 2019 1 mos Developed product renders based on photographs of merchandise; responsible for creating photorealistic final images through scale-accurate modeling, true-to-life texturing, and studio lighting.
  • 3D Environment Modeler Global Star Productions · Jun 2019 – Sep 2019 3 mos Produced a 3D environment based on reference images. Implemented a high-poly to low-poly with baked maps streamline to create an environment to be used in a fighting game for The Monkey King Franchise.

Education

  • Virginia Commonwealth University Bachelor of Fine Arts, Kinetic Imaging, Magna Cum Laude 2015 – 2019 Majored in Kinetic Imaging with a focus in 3D modeling, minor in Environmental Studies