Michał C.
Archviz artist with architectural experience
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About
I’m a 3D artist specializing in architectural visualization, with professional experience since 2018 and a master’s degree in Architecture. I help developers, architects, and landscape designers turn project documentation into photorealistic images, animations, 360° panoramas, and visual assets for interactive property viewers.
Working independently and remotely, I manage the entire production process—from CAD drawings and modeling to materials, lighting, rendering, and post-production. My experience includes visualization work for over 100 developments for Netby, several dozen for Rendart, and projects for individual clients, ranging from detailed historic facades to residential complexes of approximately 10 buildings.
My core tools are Blender, Cycles, Photoshop, and DaVinci Resolve. I also use Geometry Nodes and AI-assisted workflows, with hands-on compositing and careful visual correction. I enjoy solving technical challenges to achieve greater realism, particularly in glazing, reflections, and lighting.
Through my studio, Onyx Dimensions, I combine architectural CGI with drone imagery to showcase buildings in their real surroundings. I communicate confidently in English (C1).
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Working independently and remotely, I manage the entire production process—from CAD drawings and modeling to materials, lighting, rendering, and post-production. My experience includes visualization work for over 100 developments for Netby, several dozen for Rendart, and projects for individual clients, ranging from detailed historic facades to residential complexes of approximately 10 buildings.
My core tools are Blender, Cycles, Photoshop, and DaVinci Resolve. I also use Geometry Nodes and AI-assisted workflows, with hands-on compositing and careful visual correction. I enjoy solving technical challenges to achieve greater realism, particularly in glazing, reflections, and lighting.
Through my studio, Onyx Dimensions, I combine architectural CGI with drone imagery to showcase buildings in their real surroundings. I communicate confidently in English (C1).
Portfolio: ▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒
Video portfolio: ▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒
Experience
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3D Artist — Architectural Visualization & Animation
Self-employed · Freelance
Dec 2018 –
Present
7 yrs 11 mos
Poland
Creating architectural visualizations for property developers, architects, landscape designers, and marketing agencies. Working independently and remotely, I manage the complete production process, from interpreting architectural drawings and supplied models to final rendering and post-production.
• Produce photorealistic exterior images, architectural animations, 360° panoramas, and JPG/SVG assets for interactive property navigators.
• Handle modeling, UV mapping, materials, landscaping, lighting, scene composition, rendering, and scene optimization using Blender and Cycles.
• Delivered visualization work for over 100 developments for Netby (2023–2026), several dozen for Rendart (2019–2025), and additional projects for individual clients.
• Work on projects ranging from historic buildings with intricate facade details to residential developments of approximately 10 apartment buildings.
• Develop custom material and lighting solutions to improve realism, including distorted glass reflections and simulated sunlight reflected from windows.
• Use Photoshop, DaVinci Resolve, Geometry Nodes, and AI-assisted tools for post-production, compositing, and image refinement, with manual review and correction of generated content.
Portfolio: https://onyxdimensions.com/
Education
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Silesian University of Technology
Master of Science (MSc), ARCHITECTURE, Very good
2018 – 2020
Activities and Societies:
LAB 60+ Student Research Group — participation in research meetings, thematic lectures, and a virtual reality project.
Master’s studies in Architecture, with a focus on the relationship between architectural design and virtual environments.
Master’s thesis: explored the relationship between architecture and virtual space through the conceptual design of an exhibition building in Katowice, including a VR walkthrough created using Blender and Unreal Engine.
Interdisciplinary project: contributed to the digitization of a university building for indoor environment analysis, using photogrammetry workflows with Agisoft Metashape and Blender.
Verified info
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Stats
0 followers, 0 following
Joined: November 10, 2026
Last seen: November 11, 2026
Area of Expertise
3D Modeling
3D Animation Services
3D Flythroughs
3D Rendering Services
3D Design Services
Blender 3D Modeling Services
3D Architectural Rendering Services
3D Furniture Modeling Services
3D Architectural Modeling
3D Logo Design
3D Presentation Design
3D Product Animation
3D 360 Degree Panorama
3D Exterior Rendering
3D Aerial Rendering Services
3D Architectural Site Plan Rendering
3D Commercial Rendering
3D Real Estate Rendering
3D Product Modeling
2D to 3D Modeling
Languages
English Professional working proficiency
Location
Krakow, Poland