Anna M.
Entry-level CAD and 3D modeler with experience in Blender, creating models from drawings, dimensions
Global rank:
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Skill pts: 5
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About
Hi! I'm a 3D Modeler with a background in Technical Art and experience creating 3D assets for Unity projects.
I'm currently developing my skills in CAD-style and hard-surface modeling, focusing on creating clean, accurate 3D models from drawings, dimensions, photos, and other references.
I can help with:
- CAD-style 3D modeling
- Mechanical parts, brackets, and simple housings
- 3D models for printing and visualization
- 3D asset cleanup and geometry optimization
My background in Technical Art has taught me to pay close attention to geometry, topology, and how 3D assets are used in real-world projects.
I value clear communication, attention to detail, and understanding project requirements before getting started. Feel free to share your project details, and we can discuss whether my skills are a good fit.
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I'm currently developing my skills in CAD-style and hard-surface modeling, focusing on creating clean, accurate 3D models from drawings, dimensions, photos, and other references.
I can help with:
- CAD-style 3D modeling
- Mechanical parts, brackets, and simple housings
- 3D models for printing and visualization
- 3D asset cleanup and geometry optimization
My background in Technical Art has taught me to pay close attention to geometry, topology, and how 3D assets are used in real-world projects.
I value clear communication, attention to detail, and understanding project requirements before getting started. Feel free to share your project details, and we can discuss whether my skills are a good fit.
Experience
-
Technical Artist
RedBeat · Full-time
Nov 2023 –
Jul 2025
1 yrs 8 mos
Київ, Ukraine
Worked as a Technical Artist on mobile game projects, developing and optimizing real-time visual effects, custom shaders, and materials. Improved GPU and CPU performance by optimizing draw calls, overdraw, particle systems, shaders, textures, and memory usage.
Prepared and optimized 3D assets for Unity and maintained Blender–Unity art pipelines to streamline asset integration and production workflows. Developed Unity Editor tools and automation to reduce repetitive tasks and improve team efficiency.
Diagnosed and resolved rendering, shader, VFX, and asset-related issues. Collaborated with artists, designers, and programmers to implement visual features and improve development workflows. -
3D Artist
Freelace · Part-time
Apr 2022 –
Oct 2023
1 yrs 6 mos
Ukraine
Worked as a freelance 3D Artist, creating characters, environments, weapons, and hard-surface props based on client references and project requirements. Sourced visual references at clients’ request and sculpted characters for 3D projects. Created game assets and developed a 3D model of a proposed printable toy for a concept presentation to a major toy company.
Collaborated with clients to review and approve topology, retopologized high-poly models for mobile games, and created UV maps and textures for 3D assets. Also handled texture painting, color scheme development, and rendering.
Education
- Cherkasy National University Specialist, Computer Engineering 2006 – 2011
Other experience
- Advertising Sales Manager Managed radio advertising sales, built relationships with clients, presented advertising opportunities, and coordinated campaigns to meet clients’ marketing needs.
- Humanitarian volunteer Volunteered to support wounded Ukrainian defenders and civilians affected by the war, helping provide humanitarian assistance to those in need.
- Linguist volunteer Volunteered on a project promoting the learning and use of the Ukrainian language.
Stats
0 followers, 0 following
Joined: October 26, 2026
Last seen: October 26, 2026
Area of Expertise
Languages
English Limited working proficiency
Location
Ukraine