Hire freelance 3D Rigging Design designers near Staten Island, NY
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I am a multidisciplinary artist and designer with a BFA from SUNY Purchase and an MFA in Fine Arts from CUNY Hunter College. My background in painting and color theory gives my work a strong visual fo...
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I am a multidisciplinary artist and designer with a BFA from SUNY Purchase and an MFA in Fine Arts from CUNY Hunter College. My background in painting and color theory gives my work a strong visual foundation, whether I am creating refined fine-art imagery or playful cartoony illustrations.
As a freelancer I have worked across storyboarding, book cover coloring, promotional design, UI/UX, and 2D asset creation for broadcast. I also build and rig 3D characters, including work for VR projects. I adapt easily to different styles and pipelines, and I bring clear communication, strong visual storytelling, and a well-developed sense of color to every project.
My name is Moein Shams, and I’m a CG artist. I have an M.A degree in English literature (which means I’m absolutely fluent in English), and since my father was a visual artist I’ve been learning fine...
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My name is Moein Shams, and I’m a CG artist. I have an M.A degree in English literature (which means I’m absolutely fluent in English), and since my father was a visual artist I’ve been learning fine arts like drawing, sculpting, painting since I was a child.
A mixture of ultimate passion and curiosity towards computer animation has helped me learn multiple software at the same time. Since, I started learning I was never satisfied with a singular application exclusively. First, I started with Maya, and since there was a great debate about the clash between Maya and 3Ds Max, I learned them simultaneously beside one another, and for the time being, I know both of them like my mother tongue. Then I decided to learn Cinema 4D and the ease and convenience of this software has made 3D animation more like a fun game than a challenge. And by the advent of Blender 2.8 I made up my mind (just like any other 3D artist) to reconsider using blender for production, and as a result I fell in love with how easily you can create 3D content in blender. Needless to say that, the Evee and Cycles are a handy rendering approach that any CG artist would appreciate.
Mechanical Enginnering Proffesional with 6+ years experience in Tech
2D & 3D Engineering Design
3D Printing
4th-Axis CNC Machining CAM
Advanced Manufacturing
CAD Design
Concept to prototype
Reverse Engineering
Sheet Metal Design
2D CAD Drafting Services
2D to 3D Modeling
3D Design Services
3D Modeling
3D Models of Machine Parts
3D Printing Design
3D Rigging Design
3D Solid Modeling
Assembly Drawing Services
Assembly Modeling Services
CAD Drawing Services
Contract Drafting Services
Drafting and Design Services
Drone Design
Manufacturing Drawings
Mechanical Design Services
Mechanical Engineering
New Invention Development
Prototype Design Engineering
Reverse Engineering
SolidWorks
I am an engineer and graduate of Penn State University with extensive experience in the technology industry. Over the past six years, I have specialized in cryogenics, developing a deep understanding...
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I am an engineer and graduate of Penn State University with extensive experience in the technology industry. Over the past six years, I have specialized in cryogenics, developing a deep understanding of advanced thermal and energy systems.
Throughout my career, I have led projects from initial concept and design through manufacturing, testing, and final delivery. My work combines technical innovation with practical execution, ensuring that complex engineering solutions are transformed into reliable, high-performance products.
I am Passionate about pushing the Boundaries of technology aligned with core engineering principles.