Human Skull Masterpiece - STL for 3D Printing

in 3D Printing Design held by davidhunternyc
Contest Closed
Hello, I am an artist living in NYC and like so many artists, I am fascinated by the human skull.

Long before Damian Hirst made his diamond encrusted skull, I made pilgrimages to the Metropolitan Museum of Art to look at the Holy-Grail of all skulls. The skull below was made in 17th century Germany and was carved from ivory. The softness and detail is extraordinary. More importantly, the surface is irregular. Its edges are imperfect, just as a real human skull would look after it is dug up from a grave. It is a masterpiece. It is anatomically perfect and it has an emotional gravity that is captivating. (Fortunately, ivory is banned but I also want to make a skull of my own, hence 3D printing.) Check it out here: [url=] 120023910?rpp=20&pg=1&ft=Ivory+skull&img=1#fulls creen[/url]

A bit futher down in quality from the perfect ivory carving at the Met are the porcelain skulls by Nymphenburg. I love the hand painted flowers and insects on them but, more importantly, I love the negative space in the jawbone, namely, the slightly opened mouth and missing teeth. As much as I love the Nymphenburg skulls, they are way too expensive and are a bit too pretty for me. They don't have the psychological weight that the ivory skull from the Met has.

What I would love to do is create my own ceramic human skull using 3D printing. I would like the skull to be around 4" in height and around 6" at its deepest diameter. I would like it to be anatomically perfect inside and out. No detail left out. I wonder if it is possible through 3D printing to match or even exceed the perfection of the ivory skull at the Met but also whittle away at the 3D model to a perfect imperfection. Ceramic would give the skull a visual richness and a heft that plastic does not have. Also, if a few skulls could be made, I could paint my own insect world on them.

Finally, I have included a Human Skull Anatomy Chart. It is quite exhaustive. I am sure a real human skull can be used to make the initial 3D model but any model would have to be as exacting as this chart. I would love to create a 3D skull that is indistingishable from a real human skull, only in mininature. I hope to get some interest from all of you.

This contest can be tough. It would require getting a real human skull and doing a 3D scan of it. Then, once it's scanned, the artistry of the designer would take over; such as paying attention to the postive and negative space in the design, the details, and the imperfections that happen over time with a real skull that has been buried. I hope you all can come through for me. Thanks.
I want someone to be able to look at this miniature skull and be fooled to thinking that it is totally real. It is the only way this CAD design can supercede the ivory masterpiece at the MET. It has to be perfect and imperfect in every way.
Don't Wants:
I don't want a cartoony CAD drawing of a skull. The reason why cartoony CAD's exist is because they are fairly simple to do.
Additional Information
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#2 skull by alex mac
skull underside
Jun 14, 2013 12:23
#1 Male skull real one (scanned) by alex mac
This is real skull in STL format for 3D printing, needs to be re-sized to the correct dimensions.
Jun 10, 2013 23:53


Tue, 11 Jun 2013 14:33:27 +0000
I could do this job for you in a day. But the dimension mentioned by you would not be exactly same in one of the axis. You could have it 4 " in Z and X , Y dimensions would approx. near you expectations.
Is it okay for you?
Tue, 11 Jun 2013 14:08:17 +0000
You can get all you want for the at least half of a price listed
Mon, 27 May 2013 14:28:39 +0000
Yes, I agree with Geek Design. The only way to do this properly is to scan a real human skull. After this it can be post-processed by hand to add lost details and get the expressive look. This project has to start with a real human skull, however. It can not look cartoony or simplified in any way.
Wed, 22 May 2013 20:39:00 +0000
In my opinion this would be almost impossible to do - from designer point of view. At least for me, a human skull is a human skull and to model this from the scratch is just not worthed because to get that level of detailing you are searching for and to be anatomically correct i to much work + plus you need to know and understand anatomy to get the job done.

The easiest way to get this done is to 3D scan a real one (or get the 3D file from hospitals or repositories), 3D print it as it is and then post process by hand (by the artist) to get the targeted look.

But this is only my opinion...
Tue, 14 May 2013 17:36:37 +0000
You want us to 3D scan a skull? Or do you want us to model it? Note that when you make a miniature with 3D printing, some detail is lost, so it won't appear to be perfectly imperfect

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