Designer
artist.3d
3D artist
Passionate 3D artist with over 5 years of experience in 3D modeling, • Character Modeling & Sculpting in Zbrush • -3d photoscan cleanup • Make a 3D printed figurine • create 3d models from the reference
Designer
liena
3D Modelling 3Ds Max, Blender, Substance Painter, Zbrush, Unreal Engine
Designer
CarlosPino99
Mechanical Engineer & Industrial Designer | MatrixGold & ZBrush Expert | Python Automation for CAD
Mechanical Engineer with 2+ years of professional experience in the high-end jewelry industry. I specialize in bridging the gap between artistic vision and industrial feasibility. Unlike a standard designer, my background in Mechanical...
Service
I create 3D artist renderings, UV, texturing and high-resolution sculpting
I offer low-resolution, high-resolution, sculpting, UV, baking, texturing, and rendering for clients.
I can do it all for you at a very affordable price.
Designer
Visualworks1
3D Character Sculpting, Autodesk Maya & SketchUp Specialist
Vizual Works is an established company that provides an outlet for the distribution of stock media products. 3D Art, android Applications, IOS Applications, 3D Applications, Web Design, Web Development, photography, 3D Commercials are a...
Designer
kaiz
资深 3D 建模师,擅长手办 / 雕像全流程制作,精通 ZBrush 与Freeform
years of 3D modeling experience in high-end collectibles, ex-Hot Toys. Specialized in high-poly sculpting, retopology, and production-ready models, with expertise in IP character recreation. I provide full-cycle
Designer
cocow
A 3D animation professional with experience in Blender and Zbrush, specializing in character animati
professional 3D animation designer, I am proficient in Blender and ZBrush, specializing in high-quality character animation, sculpting, and architectural visualization. I excel at transforming creative
Designer
coskunb
3D Character Artist
character modelling. I can turn 2d concepts into 3d models. Softwares ı am experienced with: -Blender -Zbrush -Substance 3D Painter I am looking forward to work with you !
3D Model
Pierrot
Here is a character from a concept. I used zbrush for all sculpting, blender for retopology and uv unwrapping, adobe substance painter for texturing. I used cycles render engine to render this.
Designer
annitat
Game Artist
I'm a 3D Game Artist with experiences in modelling, textures, rigging and sculpting. Programs that I can use include Maya, Zbrush, Substance Designer, Substance Painter, Unity, Unreal Engine, and Marmoset