Designer
mohd-arshad
3D Modeler | 3D Artist
Modeling, Texturing, Lighting,and Rendering I did some projects software using Autodesk Maya, 3Ds Max, Substance Painter, and ZBrush which you can see on my portfolio mohdarshad18.artstation.com
2D to 3D Modeling
3D Architectural Modeling
3D Artist
3D Furniture Rendering
3D Modeling
3D Modeling
3D Models of Machine Parts
3D Product Modeling
3D Product Rendering and Design
3D Rendering Services
3D Visualization Services
3ds Max
Adobe After Effects
Adobe Substance 3D Painter
Autodesk Maya
CAD Design
Interior Design
Maya 3D Modeling Services
Photorealistic Rendering
Rendering
ZBrush
Designer
Hafzid
3D Artist / Technical artist / 3D Animation / 3D modeling
Modeling Generalist and Rendering • 3D Modeling and Design of a product • Texture creation in Adobe Substance Designer • 3D Character development (modeling, texturing, rigging, animation) • Consultations I
2D to 3D Modeling
3D Animation
3D Animation Rigging
3D Animation Services
3D Architectural Modeling
3D Avatar Design
3D Character Animation
3D Character Modeling Services
3D Design Services
3D Lighting
3D Logo Design
3D Modeling
3D Modeling
3D NFT Artists & Designers
3D Product Animation
3D Product Modeling
3D Rendering Services
3D Rigging Design
3D Scanning Services
3D Texturing
3ds Max
Adobe Photoshop
Autodesk Maya
Blender
Blender 3D Modeling Services
CAD Design
Cinema 4D
LightWave 3D
Metaverse Architecture Design
Metaverse Gaming Design
Motion Graphics
Rendering
Rigging
V-Ray
ZBrush
Service
I offer CAD to GLB/GLTF conversion with AR-ready & web-optimized 3D models
for Augmented Reality (AR) and web-based 3D viewers. Using a professional pipeline of Maya and Substance Painter, I ensure your models maintain visual fidelity while meeting strict file-size requirements
3d Modeling and rendering
3D Visualization
Autodesk maya
3D Model Optimization
3D Modeling
3D Rendering
3D Rendering and Modeling
CAD Conversion
Substance Painter
Autodesk Maya
CAD Conversion Services
3D Modeling
Designer
ArijitKundu
3D artist and 3D mentor
for arena animation from 1/12/2020 to 12/11/2022. My software expertise is Autodesk Maya, Zbrush, Substance Painter, Marmoset toolbag, and Unreal Engine.
3D Architectural Modeling
3D Artist
3D Character Modeling
3D Character Modeling Services
3D Character Rigging
3D Character Sculpting
3D Model & 2D Drawings
3D Modeling
3D Models of Machine Parts
3D Rigging Design
Autodesk Maya
CAD Design
Marmoset Toolbag
Maya 3D Modeling Services
Substance Painter
Unreal Engine
ZBrush
Designer
jakim
3D Environment and Foliage Artist
I am a 3D Environment and Foliage Artist. My software experience includes proficiency in Maya, Substance Painter, ZBrush, Photoshop and Unreal Engine(4 and 5). My strongest areas are organic models, foliage
3D Modeling
3D Rendering
3D Sculpting
Adobe After Effects
Adobe Photoshop
Asset Modeling
Autodesk Maya
CAD Design
Environment Art
Foliage Design Systems
Landscape 3D Modeling
Lighting
Organic Modeling
Prop Modeling
Substance Painter
Unreal Engine
ZBrush
Designer
gustavo_araujo
Generalist 3d Artist
artist, with experience in: Modeling, Texturing and Sculpting. My work softwares are: Blender, Substance Painter, Zbrush, Unreal Engine 4, Adobe Photoshop, Adobe Illustrator, Adobe Premiere and AutoCad
2D & 3D Design
2D & 3D Drafting
2D CAD Design Services
2D CAD Drafting Services
2D to 3D Conversion Services
2D to 3D Modeling
2D/3D AutoCAD
3D Art Design Services
3D Artist
3D Commercial Rendering
3D Construction Rendering
3D Design Services
3D Model & 2D Drawings
3D Modeling
3D Modeling
3D Presentation Design
3D Printing Design
3D Product Demo
3D Product Modeling
3D Rendering
3D Rendering Services
3D Visualization
3D Visualization Services
Adobe Illustrator
Adobe Photoshop
Adobe Premiere Pro
AutoCAD
AutoCAD Drafting & Design
Blender
Blender 3D Modeling Services
CAD Design
CAD Technical Drafting
Photorealistic Rendering
Sculpting
Substance 3D Painter
Unreal Engine
UV Mapping & Unwrapping Services
ZBrush