Designer Peppe
3D Artist & Houdini Generalist
I'm a 3D artist focused on creating natural and artificial environments with photorealism and procedural efficiency. Specialised in automotive and architectural visualisation, I use Houdini, 3dsMax, Maya
3D Artist 3D Modeling 3ds Max Adobe Substance 3D Painter Adobe Substance Designer Autodesk Maya CAD Design CGI Generalist Houdini LISA Procedural Texturing Unreal Engine UV Mapping / Unwrapping
Service I offer professional 3D weapon modeling for games and visualization
I create high-quality 3D weapon models for games, simulations, cinematics, and visualization. My workflow focuses on accurate proportions, clean topology, and detailed hard-surface modeling, ensuring
3D Modeling PBR Texturing 3D Rigging 3D Animation 3DS Max Blender Unity Adobe Substance 3D Painter Autodesk Maya Unreal Engine 3D Modeling 3D Design Services 3D Art Design Services
Designer abhayk7
Interior designer
I am a 3D Artist skilled in Autodesk Maya, specializing in interior modeling, furniture assets, texturing, and Arnold rendering. I create clean, realistic 3D environments with proper UVs, PBR materials
3D Artist 3D interior design 3d model 3D Modeling 3D Product Modeling 3D Rendering 3D Rendering Services 3D Visualiser Adobe Substance 3D Painter Autodesk Maya CAD Design Interior Design Rendering
Designer zodiark712
3d Modeler
3D Modeling 3D Modeling 3D Prop Model Design 3D Rendering 3D Texture Mapping Adobe Photoshop Adobe Substance 3D Painter Autodesk Maya CAD Design Hard Surface Modeling Maya 3D Modeling Services
Service I offer detailed 3D vehicle modeling (military vehicles, aircraft, drones)
vehicles • Tanks • Helicopters • Drones • Military equipment • Sci-fi vehicles Deliverables • High-detail 3D models • Game-ready or high-poly versions • MAX / FBX / OBJ files Why Choose Me • Hard surface specialist
3D Modeling 3D Weapons Design Aviation Design 3D Simulation PBR Texturing DRONE 3ds Max 3D Blender Unreal Engine Adobe Substance 3D Painter 3D Modeling Games Design 3D Art Design Services
Designer filippot
Cad 2d and 3d. Product designer. 3d artist
2D & 3D Design 3D Art Design 3ds Max Adobe Illustrator Adobe InDesign Adobe Photoshop CC Adobe Substance 3D Painter AutoCAD CAD Design Luxion KeyShot Pixologic ZBrush Rhinoceros (RhinoCAD, Rhino 3D) Unreal Engine
Designer jktigers
Architectural and Games Designer
with 12+ years of experience. Main Tools are Blender, Unreal Engine, D5, Photoshop and Substance Painter.
2D & 3D Architectural Design 2D CAD Design 3d game assets 3D Game Modeling 3D Walkthrough Animation Adobe Photoshop Adobe Substance 3D Painter Architectural Design Blender CAD Design D5 Render Game Unreal Engine
Designer Oscar54
3D Artist | Renderer
on 3D asset creation side of things. I currently use Autodesk Maya and Blender as my main 3D model and texture mapping softare. For additional detailing in texture mapping I like using Substance 3D as
3D Animation 3D Modeling 3D Product Animation Adobe Substance 3D Painter Autodesk Maya Blender Blender 5.0 Detailing FreeCAD Maxxon Cinema 4D Maya 2025 Rendering Rhinoceros (RhinoCAD, Rhino 3D Texturing & UV Mapping Z Brush
Designer addisum
3D Animation 3D Modeling 3D Organic Sculpting 3D Rigging 3D Sculpting 3D Texturing Adobe After Effects Adobe Photoshop Adobe Substance 3D Painter Autodesk Maya CAD Design Hard Surface Modeling Luxion KeyShot Marvelous Designer ZBrush
Designer Flagg
2D to 3D Modeling 3D Character Modeling Services 3D Modeling 3D Product Modeling 3D Sculpting Design 3D Solid Modeling 3ds Max 3ds Max Modeling Services Adobe Photoshop Adobe Substance 3D Painter Autodesk Mudbox CAD Design Pixologic ZBrush UV Mapping & Unwrapping Services