Designer
rikir
Houdini Artist 3D animator/motion
with fluid/fire/destruction/smoke & dynamics, i also use Unreal 4 and Unreal 5 with RayTracing, Blender for general and 3D character animation(motion capture), and sometimes using 3DS Max and VRay. For
Designer
ArijitKundu
3D artist and 3D mentor
worked as a 3D faculty for arena animation from 1/12/2020 to 12/11/2022. My software expertise is Autodesk Maya, Zbrush, Substance Painter, Marmoset toolbag, and Unreal Engine.
Designer
berryh
3d Graphic designer with blender experience
for games, films, music videos, and animations. My work includes Metahuman character design, 3D modeling, sculpting, rigging, animation, and rendering using Unreal Engine 5, Unity, Blender, Daz3D, and C4D
Designer
moazkhabaity
Architect
city planning, and I have good experience in the field of architectural design, visual design and animation. I also designed many photographers and advertisements for various parties, in addition to making
Designer
Dazzrod
3DModeling, 3D Animation
I am a 3D Artist with 4 years of experience. I love to imagine, create and bring life through visual art.
Designer
karaSj132
3d modeller, renderer and texturing, Lighting artist
work in autodesk maya for modelling, substance painter for texturing, unreal engine for rendering. I'm pursuing my art and animation diploma in one of the best institutes.
Designer
RGVIZ
Virtual Reality Visualizer with a Difference
with 15 years of Architectural visualization experience. Presently working in Virtual Reality in Unreal engine.
Designer
Basil Hasan
SolidWorks, 3D Animation & FEA Analysis Professional
A technology guru that aims to create products that will fix a problem, address a need, make a task easier, and/or improve someone’s life. Skilled in CAD, FEA/CFD, 3D Modeling, Animating, 3D Printing, and some Game and VR Development
Designer
anthonypolson
3D Design Engineer & 3D Visual Artist
Use of CATIA, Solidworks, NX, Unreal Engine, Keyshot, Sketchup, Blender 3D Automotive Engineer for 9 years 3D Visual Artist within the automotive and actuarial industries
Designer
fazlk
3D Artist
game-ready assets, environment creation, and real-time optimized models. I work mainly with Blender, Unreal Engine, and various PBR workflows to deliver clean topology, efficient UVs, and visually polished results