Professional Photorealistic 3D Artist with 5 years of self-employed experience in product visualization.
I specialize in creating high-fidelity, photorealistic renders that accura...
I am a Senior Mechanical Engineer an experienced professional who designs, develops, and improves mechanical systems and products across industries . With a strong foundation in en...
3d Artist | 3d Animator | 3d Modelling |Blender & Unity | VFX & CGI
Ibadan,
Nigeria
Hello! I'm a skilled 3D artist with expertise in creating high-quality 3D models, renders, and animations.
I specialize in 3D modeling, rendering, texturing, sculpting, product vi...
Mechanical Design Engineering Professional with PTC Creo Parametric, AutoCAD, CATIA V5R20, Solidwork
Pune,
India
1. Machine Design & Engineering Professional
2. Experienced professional in Creo Parametric, AutoCAD, CATIA & SolidWorks
3. 3+ Years of experience in design of material handling &...
Junior 3D Generalist | Game-ready assets, Hard surface, PBR Texturing
Sofia,
Italy
I’m a Junior 3D Generalist focused on creating clean, game-ready assets for games and real-time projects.
I work with the full 3D pipeline: hard surface modeling, clean topology,...
3D Game Modeling3D Model Optimization3D Modeling for Games3D Modeling, 3D Rendering,17
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Mechanical design engineer with 5.6 years of experience in automotive electric part domain, plastic parts and products design.
• Hands on experience in design and development pr...
Experienced Mechanical Designer with going on 20 years of experience within industrial and mining industries with multi-disciplinary abilities to apply innovative ideas and design...
3D Environment & Props artist - Blender Instructor
Paris,
France
Hi ! I am Aloïs, a 3D modeler with 5 years of experience, proficient in Blender, Maya, ZBrush, and the Substance Suite. Throughout my career, I’ve collaborated with multiple studio...
3D modeling is one of my passions. The composing music. Both allow me to be creative. I enjoy both hard surface and organic modeling. I also love texturing, and using a PBR (Physic...