I am an industrial designer focused on 3D design of all kinds.
I use a wide variety of 3D design software as well as mastering different modeling techniques such as Class A, SubD, Poly, hard modeling,...
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I am an industrial designer focused on 3D design of all kinds.
I use a wide variety of 3D design software as well as mastering different modeling techniques such as Class A, SubD, Poly, hard modeling, generational modeling and sculpting.
I work mostly for automotive companies as a freelance Alias concept modeler, but during the COVID Lock-down I became interested in video game development and started improving my skills, fortunately I quickly entered the industry as an unreal designer and texture designer.