About the job
Design a motorized motion simulator platform that allows a person to rotate continuously in all 3 axes (pitch, roll, and yaw), similar to:
- The SEGA R360 arcade cabinet
- NASA’s Multi-Axis Trainer (MAT)
- A motorized 3-axis gimbal rig for flight simulation
It must be easy and cost-effective to produce and build. It must be motorized.
The goal is to create a flight simulator training platform as a build kit for flight simulator enthusiasts.
- The concept must be safe and functional for a simulator that:
- Supports continuous 360° rotation in all 3 axes
- Can hold a 300 kg+ payload (human + screens + frame)
- Uses real, buildable components (bearings, motors, frame)
- Is ready for deeper design and control development in Phase 2
Within 3–5 days, please submit:
→ A rough mechanical concept as CAD sketch, or hand-drawn with dimensions.
→ A PDF with screenshots/drawings and description
Including a brief written description of:
→ Your proposed bearing and gimbal setup
→ Motor and controller types
→ Frame materials (e.g., aluminum tube, steel pipe)
→ High-level rotation method for each axis (e.g., slewing ring, shaft + pillow blocks, etc.)
→ Optional: Approximate BOM or rough part costs
No firmware or electronics implementation is needed at this stage.
Design a motorized motion simulator platform that allows a person to rotate continuously in all 3 axes (pitch, roll, and yaw), similar to:
- The SEGA R360 arcade cabinet
- NASA’s Multi-Axis Trainer (MAT)
- A motorized 3-axis gimbal rig for flight simulation
It must be easy and cost-effective to produce and build. It must be motorized.
The goal is to create a flight simulator training platform as a build kit for flight simulator enthusiasts.
- The concept must be safe and functional for a simulator that:
- Supports continuous 360° rotation in all 3 axes
- Can hold a 300 kg+ payload (human + screens + frame)
- Uses real, buildable components (bearings, motors, frame)
- Is ready for deeper design and control development in Phase 2
Within 3–5 days, please submit:
→ A rough mechanical concept as CAD sketch, or hand-drawn with dimensions.
→ A PDF with screenshots/drawings and description
Including a brief written description of:
→ Your proposed bearing and gimbal setup
→ Motor and controller types
→ Frame materials (e.g., aluminum tube, steel pipe)
→ High-level rotation method for each axis (e.g., slewing ring, shaft + pillow blocks, etc.)
→ Optional: Approximate BOM or rough part costs
No firmware or electronics implementation is needed at this stage.
Design a motorized motion simulator platform that allows a person to rotate continuously in all 3 axes (pitch, roll, and yaw), similar to:
- The SEGA R360 arcade cabinet
- NASA’s Multi-Axis Trainer (MAT)
- A motorized 3-axis gimbal rig for flight simulation
It must be easy and cost-effective to produce and build. It must be motorized.
The goal is to create a flight simulator training plat...
read more
Design a motorized motion simulator platform that allows a person to rotate continuously in all 3 axes (pitch, roll, and yaw), similar to:
- The SEGA R360 arcade cabinet
- NASA’s Multi-Axis Trainer (MAT)
- A motorized 3-axis gimbal rig for flight simulation
It must be easy and cost-effective to produce and build. It must be motorized.
The goal is to create a flight simulator training platform as a build kit for flight simulator enthusiasts.
- The concept must be safe and functional for a simulator that:
- Supports continuous 360° rotation in all 3 axes
- Can hold a 300 kg+ payload (human + screens + frame)
- Uses real, buildable components (bearings, motors, frame)
- Is ready for deeper design and control development in Phase 2
Within 3–5 days, please submit:
→ A rough mechanical concept as CAD sketch, or hand-drawn with dimensions.
→ A PDF with screenshots/drawings and description
Including a brief written description of:
→ Your proposed bearing and gimbal setup
→ Motor and controller types
→ Frame materials (e.g., aluminum tube, steel pipe)
→ High-level rotation method for each axis (e.g., slewing ring, shaft + pillow blocks, etc.)
→ Optional: Approximate BOM or rough part costs
No firmware or electronics implementation is needed at this stage.
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