NEXUS — 4-Player Interactive Memory Game
Designed and built NEXUS, a 4-player interactive color-memory game from concept to working prototype. Created the enclosure in SOLIDWORKS, prepared AutoCAD files for CNC laser cutting, and handled electronics integration and final assembly. Programmed the Arduino Mega in C++ to control randomized RGB sequences, four difficulty levels, player states, LCD feedback, MP3 sound effects, and custom speaker enclosures.