Realistic 3D Ocean Scene with Animated Marine Creatures
This project is a fully animated, immersive underwater environment created using Blender, Houdini, and Substance Painter.
It features realistic ocean simulation, animated sharks and whales, and synchronized ambient ocean sound effects to create a cinematic and atmospheric underwater experience.
The ocean surface and underwater dynamics were simulated in Houdini, while the models and rigging were handled in Blender, and detailed texturing was completed using Substance Painter.
The scene is ideal for use in VFX shots, short films, video games, or educational environments.
Software Used: Blender · Houdini · Substance Painter
Main Features:
– Realistic ocean shader and simulation
– Fully rigged and animated sharks & whales
– Custom textures and materials
– Environmental sound design
(If sharing files: .blend, .fbx, .hiplc, texture maps, and WAV audio files are included)