Global rank:
50,793 / 78,750
Skill pts: 0
3D Architecture Design 3D Modeler 3D Rendering 3D Texturing Adobe Photoshop Autodesk 123D Maya Concept 3D Modeling Concept Design Digital 3D Sculpture Design Drawing Environment Modeling Game 3D Design Game Ready Modeling Level Design Rendering Substance Painter Vehicle Design VFX Visual Effects Video Game Design ZBrush
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About

I am a 3D Environment and Prop Artist with skills in various programs including Maya, ZBrush, Substance Painter, AfterEffects, Photoshop, Unreal Engine, and Fusion 360. Though my main skill is modeling, I also have experience texturing, lighting, and rendering in Maya as well as traditional and digital sketching and concept art development. I have basic skills in animation using Maya to bring my environments alive. My AfterEffects experience includes color correction and basic video creation and editing.

Experience

  • Film Prep for Encounter BZ Company · Part-time Mar 2022 – May 2022 2 mos Los Angeles, CA, United States Used my 3D skills and Photoshop skills to refine and recreate pdf decks for the short film “Encounter” by Schirete Zick.
  • 3D Generalist on Impasto University of Southern California · Freelance Jan 2022 – May 2022 4 mos Los Angeles, CA, United States Created 3D props and buildings for the game Impasto for the USC game engineering students. I used Maya, Zbrush, Substance Painter, and Unreal Engine to create the creepy environments for Impasto.

Education

  • Otis College of Art and Design Bachelors, Game and Entertainment Design, Senior 2019 – 2023 Activities and Societies: Garden Club Currently finishing up my bachelors degree in Game and Entertainment Design at Otis College of Art and Design. I specialize in 3D art
  • Colorado State University One year, Electronic Arts, Completed freshman year 2018 – 2019