Designer
Fabio Teles
Adobe Photoshop, 3D Flythroughs & 3D Rendering Professional
render and Compositing Skills • Autodesk 3ds Max • Autodesk Maya • Chaosgroup Vray • The Foundry Nuke • The Foundry Mari • Adobe After Effects • Pixologic Zbrush • Headus UvLayout • Adobe Photoshop Work Experience
3D Animation
3D Architecture Design
3D Character Modeling
3D Flythroughs
3D Modeling
3D Rendering Services
3ds Max
Adobe After Effects
Adobe Photoshop
Autodesk Maya
CAD Design
Illustration
Lighting Design
Model Making
Nuke Studio Software
PFTrack
Post-Production
Rendering
V-Ray
ZBrush
Designer
Souhayl Ben Ali
Hello! I'm Souhayl Ben Ali, I'm a 3D artist, I do Modeling/Sculpting/Texturing and shading of Characters&Assets for Animations, Games, Cinematics and 3D Printing. portfolio: ▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒...
3D Artist
3D Modeling
Arnold Renderer Software
Autodesk Maya
CAD Design
Foundry Mari
Lighting Calculations
Marvelous Designer
Sculpting
Substance Painter
Unreal Engine
ZBrush
Designer
akilk
Texture Artist
Skills that I use to create my work range from Concept Design, Digital Sculpting, Texturing, Lookdev, and Lighting.
Arnold Renderer Software
CAD Design
CLO 3D
Concept Design
Digital Sculpting
Foundry Mari
HDR Rendering Design
Photorealistic Rendering
Sculpting
Substance Designer
Textures
UV Mapping & Unwrapping Services
ZBrush
Designer
Dee Hu
A 3D Modeler with a comprehensive knowledge base and specialized skill combination of 3D modeling, texture, UV mapping, rigging, rendering, and animation.
3D Modeler
3D Modeling
3D Modeling
3D Texturing
Adobe After Effects
Adobe Photoshop
Autodesk Maya
Autodesk Mudbox
CAD Design
Foundry Mari
Rendering
Rigging
RizomUV Virtual Spaces
Substance Painter
ZBrush
Designer
JonathanF
I am a 3D artist specializing in 3D modeling and texturing.
I am a 3D artist specializing in 3D modeling and texturing. I can work in a range of styles from realistic high-poly and stylized low-poly models. Highly self-motivated and able to adapt quickly to new software and techniques.
3D Artist
3D Graphic Design
3D Modeling
3D Rendering
3D Retopology
3D Texturing
Adobe Creative Suite
Arnold Renderer Software
Autodesk Maya
CAD Design
Digital Sculpting
Foundry Mari
Graphic Design
Substance Painter
ZBrush
Designer
JENDW
3D Generalist / Artist / Architectural Designer
Modelling: Maya, Rhino(+grasshopper), Zbrush Rendering: Redshift, Vray Texturing: Substance Painter, Mari Programming Language: Python Editing: Photoshop, Illustrator, Indesign Video Editing/Compositing:
3D Architectural Site Plan Rendering
3D Architectural Visualization Services
3D Commercial Rendering
3D Modeling
3D Models
3D Printing Design
3D Solid Modeling
Autodesk Maya
CAD Design
Foundry Mari
Grasshopper for Rhinoceros 3D
Illustration
Nuke
Programming
Python Script
Redshift Rendering
Rendering
Rendering 3D Design
Rhinoceros (RhinoCAD, Rhino 3D)
Substance Painter
V-Ray
Video Editing
ZBrush