Unity Designers

Hire a freelance Unity designer! Find the perfect freelancer from our list of Unity freelancers.
Member Since: 2017-02-12
Am a simple person has an unlimited objectives in my future career, i dreamed to be one of the best mechanical design engineers in my country and am working to develop myself to achieve my big dream
46 points
Member Since: 2015-08-25
I work with 3D since 1995. I've been a freelancer for Television and corporate and also worked in agencies. I teach 3D for video game at Campus Ubisoft for 6 years. I'm also a teacher in 3D for autistic persons (Asperger Syndrome). Now I specialize in realtime immersions, virtual reality and augmented reality.
36 points
Member Since: 2017-04-07
Conceptual Architectural Design 3D Guru 15 years of experience (2003-2017/Present) Experience in a world class high profile projects Happy Clients! 1000s of buildings, interiors, cars, products and other objects created in 3D 100s of successful projects Architectural Design, 3D Modeling, Interior Design, Photo realistic Visualization, Video Presentations, Virtual Reality 3ds MAX, VRay, Adobe Photoshop, Adobe After Effects, Sony Vegas, Unity3D, AutoCad English (Full Professional), Ukrainian (Native), Russian (Full Professional) Travel: YES
27 points
Member Since: 2016-01-28
Hello I am an engineer-designer from russia I like to create a new design, new equpment I like 3d-modelling.
21 points
Eli Flores
Member Since: 2014-10-16
An enthusiast 3d parametric Modeller. render my job using efficient software for architects, engineer, construction and designers. Student of Manufacturing and Mechanical Engineering but best describe me as an APPLICATIONS ENGINEER, knowledgeable in the art of software management. I excel in my peformance with work experience, client interactions, trouble-shooting, continuous learning and perseverance.
10 points
Eric Nelson
Member Since: 2015-09-11
Native to North Dakota, I attended NDSU from 2008-2013. Enthralled with its problem solving nature, I decided to study Manufacturing Engineering in 2009, I began gathering knowledge and experience working in all aspects of the field, from concept design to fabrication, as well as business design. In the year prior to my graduation in December 2013, I worked extensively (in a team of six) to develop, design, build and test a prototype for Ion Exchange Chromatography filter packaging. After graduation instead of looking for a job like the rest of my classmates, I decided to begin work on starting my own businesses. I had aspirations of starting a prototyping/R&D company to work on some of my personal inventions and ideas. This evolved into working on a more creative project in game development, which would eventually become my company, Fortuneless Studios, LLC. Right around this time, in 2014, I received an offer to work as a Quality Engineer for the Fortune 100 company, John Deere. After 9 months with this company, I parted on good terms with the intent to focus on Fortuneless Studios, LLC. While I enjoy working on game development everyday, I still miss the problem solving aspect of engineering work, which was the whole reason I got into Manufacturing engineering in the first place. I have extensive knowledge with PTC Creo including part design, assemblies, and engineering drawings. I also have a small home shop for potential prototype fabrication (depending on complexity). Work Terms Communication: Eric.B.Nelson@gmail.com Hours: E-mail 24/7, availability depends on workload (40 hr/wk) Payment Terms: No project is created equal. Pay can be negotiated. General estimation for wage/hr: Large Scale - $25+, (Full scope design, many models/drawings, fabrications or long term projects). Mid-range - $15-$25, (Simple device, a few parts, or short term projects). Small Scale, $10. (Simple design, consultation, or individual parts/models)
5 points
Member Since: 2015-03-02
0 points
Member Since: 2015-10-15
0 points
Member Since: 2016-10-22
0 points
Member Since: 2016-11-24
We are Primor Art a freelancer 2D and 3D computer graphics and game development company for web, PC and Mobile. We have over 16 years of experience in the field and we participated in the development of AAA games like the Panzers series indie games, web design projects and many other more generic modelling projects.
0 points