Unity Designers

 

Whether you develop video games or just need to conduct simulations for electronic hardware, you won’t go wrong with hiring freelancers who specialize in Unity. It’s a cutting-edge game engine that’s developed by Unity Technologies and is used for video game development as well as modern simulations for computers, mobile devices, and video game consoles. 

Unity started out as a game engine solely for Apple’s OS X, although it has been extended to provide support to almost 30 other platforms. These include mobile platforms like Android, iOS, and Windows Phone, desktop platforms like Windows, Mac, and Linux, and video gaming platforms like Xbox 360, Nintendo Wii, and PlayStation 4. The game engine also supports virtual reality platforms such as HTC Vive, Oculus Rift, PlayStation VR, Microsoft HoloLens, and Google Daydream, 

One of the best things about Unity is that it’s developed to be all-purpose. It comes with three custom languages and works with several APIs, including Vulkan and Direct3D on Windows and Xbox 360, Open GL on Windows and Mac, and OpenGL ES on iOS and Android. This allows Unity to support both 2D and 3D graphics, which is one of the reasons why the game engine is popular with a lot of video game developers. 

Unity allows users to easily do sprite importation and world rendering for 2D games. It also provides support for bump, reflection, and parallax mapping as well as render-to-texture, screen space ambient occlusion, shadow maps for dynamic shadows, and full-screen post-processing effects for 3D games. Through Unity, 3D game developers can easily specify resolution settings and texture compression settings for each specific platform they’re working on.

Aside from being a cross-platform game engine, Unity provides other solutions that allow developers to enrich their products and meet or even exceed industry standards. Unity Ads, for instance, make it easy for developers to monetize their games, while Unity Analytics let developers track player behavior. 

There’s no need to fret since hiring the right people is easy with Cad Crowd. We have a large team of top-tier video gaming experts and can connect you with a pre-vetted freelancer whose level of expertise fits your requirements. Simply inform us about your project details, and we’ll find the best possible freelance Unity designer for your project.

So what are you waiting for? Get in touch with us today to learn more about our Unity services and obtain a free project estimate!

#360
Mohamedatya
Member Since: 2017-02-12
Am a simple person has an unlimited objectives in my future career, i dreamed to be one of the best mechanical design engineers in my country and am working to develop myself to achieve my big dream
46 points
#462
SPIRITUART
SPIRITUART CA in Montreal
Member Since: 2015-08-25
I work with 3D since 1995. I've been a freelancer for Television and corporate and also worked in agencies. I teach 3D for video game at Campus Ubisoft for 6 years. I'm also a teacher in 3D for autistic persons (Asperger Syndrome). Now I specialize in realtime immersions, virtual reality and augmented reality.
36 points
#685
TarasM
TarasM UA in Lviv
Member Since: 2017-04-07
Conceptual Architectural Design 3D Guru 15 years of experience (2003-2017/Present) Experience in a world class high profile projects Happy Clients! 1000s of buildings, interiors, cars, products and other objects created in 3D 100s of successful projects Architectural Design, 3D Modeling, Interior Design, Photo realistic Visualization, Video Presentations, Virtual Reality 3ds MAX, VRay, Adobe Photoshop, Adobe After Effects, Sony Vegas, Unity3D, AutoCad English (Full Professional), Ukrainian (Native), Russian (Full Professional) Travel: YES
27 points
#855
VladimirGlukhov
Member Since: 2016-01-28
Hello I am an engineer-designer from russia I like to create a new design, new equpment I like 3d-modelling.
21 points
#1492
Eli Flores
Eli Flores PH in Manila
Member Since: 2014-10-16
An enthusiast 3d parametric Modeller. render my job using efficient software for architects, engineer, construction and designers. Student of Manufacturing and Mechanical Engineering but best describe me as an APPLICATIONS ENGINEER, knowledgeable in the art of software management. I excel in my peformance with work experience, client interactions, trouble-shooting, continuous learning and perseverance.
10 points
#1909
Eric Nelson
Eric Nelson US in Bismarck
Member Since: 2015-09-11
Native to North Dakota, I attended NDSU from 2008-2013. Enthralled with its problem solving nature, I decided to study Manufacturing Engineering in 2009, I began gathering knowledge and experience working in all aspects of the field, from concept design to fabrication, as well as business design. In the year prior to my graduation in December 2013, I worked extensively (in a team of six) to develop, design, build and test a prototype for Ion Exchange Chromatography filter packaging. After graduation instead of looking for a job like the rest of my classmates, I decided to begin work on starting my own businesses. I had aspirations of starting a prototyping/R&D company to work on some of my personal inventions and ideas. This evolved into working on a more creative project in game development, which would eventually become my company, Fortuneless Studios, LLC. Right around this time, in 2014, I received an offer to work as a Quality Engineer for the Fortune 100 company, John Deere. After 9 months with this company, I parted on good terms with the intent to focus on Fortuneless Studios, LLC. While I enjoy working on game development everyday, I still miss the problem solving aspect of engineering work, which was the whole reason I got into Manufacturing engineering in the first place. I have extensive knowledge with PTC Creo including part design, assemblies, and engineering drawings. I also have a small home shop for potential prototype fabrication (depending on complexity). Work Terms Communication: Eric.B.Nelson@gmail.com Hours: E-mail 24/7, availability depends on workload (40 hr/wk) Payment Terms: No project is created equal. Pay can be negotiated. General estimation for wage/hr: Large Scale - $25+, (Full scope design, many models/drawings, fabrications or long term projects). Mid-range - $15-$25, (Simple device, a few parts, or short term projects). Small Scale, $10. (Simple design, consultation, or individual parts/models)
5 points
#7419
Brian_Daley
Brian_Daley US in Fort Wayne
Member Since: 2015-03-02
0 points
#8981
Catoxic
Catoxic in
Member Since: 2015-10-15
0 points
#12458
mercone
mercone HR in Zagreb
Member Since: 2016-10-22
0 points
#12796
PrimorArt
Member Since: 2016-11-24
We are Primor Art a freelancer 2D and 3D computer graphics and game development company for web, PC and Mobile. We have over 16 years of experience in the field and we participated in the development of AAA games like the Panzers series indie games, web design projects and many other more generic modelling projects.
0 points